AI Definition (Artifical Intelligence)Computer Pages: A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
The modern definition of artificial intelligence (or AI) is "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions which maximizes its chances of success. John McCarthy, who coined the term in 1956, defines it as "the science and engineering of making intelligent machines." Other names for the field have been proposed, such as computational intelligence, synthetic intelligence or computational rationality. The term artificial intelligence is also used to describe a property of machines or programs: the intelligence that the system demonstrates. History of AIThe field was born at a conference on the campus of Dartmouth College in the summer of 1956. Those who attended would be become the leaders of AI research for many decades, especially John McCarthy, Marvin Minsky, Allen Newell and Herbert Simon, who founded AI laboratories at MIT, CMU and Stanford. They and their students wrote programs that were, to most people, simply astonishing: computers were solving word problems in algebra, proving logical theorems and speaking English. By the middle 60s their research was heavily funded by DARPA and they would make extraordinary predictions about their work:
In the early 80s, the field was revived by the commercial success of expert systems and by 1985 the market for AI had reached more than a billion dollars. Minsky and others warned the community that enthusiasm for AI had spiraled out of control and that disappointment was sure to follow. Minsky was right. Beginning with the collapse of the Lisp Machine market in 1987, AI once again fell into disrepute, and a second, more lasting AI Winter began. In the 90s AI achieved its greatest successes, albeit somewhat behind the scenes. Artificial intelligence was adopted throughout the technology industry, providing the heavy lifting for logistics, data mining, medical diagnosis and many other areas.[25] The success was due to several factors: the incredible power of computers today (see Moore's law), a greater emphasis on solving specific subproblems, the creation of new ties between AI and other fields working on similar problems, and above all a new commitment by researchers to solid mathematical methods and rigorous scientific standards. AI MechanismsExpert systems were one of the earliest types of AI system. They are built around automated inference engines including forward reasoning and backwards reasoning. Based on certain conditions ("if") the system infers certain consequences ("then").In terms of consequences, AI applications can be divided into two types: classifiers ("if shiny then diamond") and controllers ("if shiny then pick up"). Controllers do however also classify conditions before inferring actions, and therefore classification forms a central part of most AI systems. Classifiers make use of pattern recognition for condition matching. In many cases this does not imply absolute, but rather the closest match. Techniques to achieve this divide roughly into two schools of thought: Conventional AI and Computational intelligence (CI). Conventional AI research focuses on attempts to mimic human intelligence through symbol manipulation and symbolically structured knowledge bases. This approach limits the situations to which conventional AI can be applied. Lotfi Zadeh stated that "we are also in possession of computational tools which are far more effective in the conception and design of intelligent systems than the predicate-logic-based methods which form the core of traditional AI." These techniques, which include fuzzy logic, have become known as soft computing. These often biologically inspired methods stand in contrast to conventional AI and compensate for the shortcomings of symbolicism. These two methodologies have also been labeled as neats vs. scruffies, with neats emphasizing the use of logic and formal representation of knowledge while scruffies take an application-oriented heuristic bottom-up approach. ClassifiersClassifiers are functions that can be tuned according to examples, making them very attractive for use in AI. These examples are known as observations or patterns. In supervised learning, each pattern belongs to a certain predefined class. A class can be seen as a decision that has to be made. All the observations combined with their class labels are known as a data set.When a new observation is received, that observation is classified based on previous experience. A classifier can be trained in various ways; there are mainly statistical and machine learning approaches. A wide range of classifiers are available, each with its strengths and weaknesses. Classifier performance depends greatly on the characteristics of the data to be classified. There is no single classifier that works best on all given problems; this is also referred to as the "no free lunch" theorem. Various empirical tests have been performed to compare classifier performance and to find the characteristics of data that determine classifier performance. Determining a suitable classifier for a given problem is however still more an art than science. The most widely used classifiers are the neural network, support vector machine, k-nearest neighbor algorithm, Gaussian mixture model, naive Bayes classifier, and decision tree. Conventional AIConventional AI mostly involves methods now classified as machine learning, characterized by formalism and statistical analysis. This is also known as symbolic AI, logical AI, neat AI and Good Old Fashioned Artificial Intelligence (GOFAI). (Also see semantics.) Methods include:
Computational intelligenceComputational intelligence involves iterative development or learning (e.g., parameter tuning in connectionist systems). Learning is based on empirical data and is associated with non-symbolic AI, scruffy AI and soft computing. Subjects in computational intelligence as defined by IEEE Computational Intelligence Society mainly include:
AI programming languages and stylesAI research has led to many advances in programming languages including the first list processing language by Allen Newell et al., Lisp dialects, Planner, Actors, the Scientific Community Metaphor, production systems, and rule-based languages.GOFAI TEST research is often done in programming languages such as Prolog or Lisp. Matlab and Lush (a numerical dialect of Lisp) include many specialist probabilistic libraries for Bayesian systems. AI research often emphasises rapid development and prototyping, using such interpreted languages to empower rapid command-line testing and experimentation. Real-time systems are however likely to require dedicated optimized software. Many expert systems are organized collections of if-then such statements, called productions. These can include stochastic elements, producing intrinsic variation, or rely on variation produced in response to a dynamic environment. Research challengesThe 800 million-Euro EUREKA Prometheus Project on driverless cars (1987-1995) showed that fast autonomous vehicles, notably those of Ernst Dickmanns and his team, can drive long distances (over 100 miles) in traffic, automatically recognizing and tracking other cars through computer vision, passing slower cars in the left lane. But the challenge of safe door-to-door autonomous driving in arbitrary environments will require additional research.The DARPA Grand Challenge was a race for a $2 million prize where cars had to drive themselves over a hundred miles of challenging desert terrain without any communication with humans, using GPS, computers and a sophisticated array of sensors. In 2005, the winning vehicles completed all 132 miles of the course in just under seven hours. This was the first in a series of challenges aimed at a congressional mandate stating that by 2015 one-third of the operational ground combat vehicles of the US Armed Forces should be unmanned. For November 2007, DARPA introduced the DARPA Urban Challenge. The course will involve a sixty-mile urban area course. Darpa has secured the prize money for the challenge as $2 million for first place, $1 million for second and $500 thousand for third. A popular challenge amongst AI research groups is the RoboCup and FIRA annual international robot soccer competitions. Hiroaki Kitano has formulated the International RoboCup Federation challenge: "In 2050 a team of fully autonomous humanoid robot soccer players shall win the soccer game, comply with the official rule of the FIFA, against the winner of the most recent World Cup." In the post-dot-com boom era, some search engine websites use a simple form of AI to provide answers to questions entered by the visitor. Questions such as What is the tallest building? can be entered into the search engine's input form, and a list of answers will be returned. No matter if you need to know "what is AI", the definition of a "AI", or the meaning of a "AI", you can find it here at Network Liquidators. There's quite a bit of information out there to learn, and it all starts by you having the initiative to seek out that information. We hope this definition of AI was what you were looking for and appreciate your visit and welcome you back anytime. Check Our our Network Equipment InventoryComputer Pages: A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z |






